White Elephant
Everyone brings a wrapped gift, then takes turns either opening a new one or stealing one that is already open.
Also called Yankee Swap, Dirty Santa.
- Suit
- Think
- Players
- 6–30
- Ages
- 12 and up
- Time
- About 45 minutes
- Where
- Indoors
- Energy
- Lively
- Prep
- Prepare ahead
- You need
- One wrapped gift per player, Numbered slips of paper, A bowl
Set up
In the invitation, tell everyone to bring one wrapped gift, give a spending limit, and say what kind of gift you are after: joke gifts, useful gifts, or one of each. On the day, pile the gifts where everyone can see them. Write numbers from one to the number of players on slips, fold them into a bowl, and have each player draw one.
How to play
- The player with number one picks a gift from the pile and opens it for everyone to see.
- The player with number two chooses: open a new gift from the pile, or steal the gift already opened.
- Anyone whose gift is stolen takes their turn again at once: they open a new gift or steal a different one. They may not steal back the gift just taken from them.
- A turn ends when someone opens a new gift from the pile.
- Carry on in number order. Each player can choose from the pile or from every gift opened so far.
- A gift that has reached its third owner is frozen and cannot be stolen again.
- After the last gift is opened, player one may swap with any unfrozen gift. The game is over.
Rules to settle before you start
Three things cause every White Elephant argument. Decide them aloud first:
- The steal limit. Frozen after the third owner is the usual rule.
- Steal-backs. No taking back the gift that was just stolen from you in the same turn.
- The final swap. Whether player one gets one at the end.
Keep opened gifts visible on laps or on the table. Hiding a good gift under a chair is against the spirit of the game.
Ways to change it
- Themed gifts: everything must be handmade, edible, from a secondhand store, or something from your own house.
- Left-right story: no stealing. The host reads a story full of the words left and right, and gifts are passed that way each time one is said.
- Dice version: roll a die on your turn. Different numbers mean open, steal, swap with the person on your left, or everybody passes one to the right.
Who it suits, and who it doesn’t
White Elephant suits office parties and adult gatherings where a full gift exchange would be too much. It needs at least six players and gets long past twenty. It is not ideal for young children, who take a stolen gift to heart, or for groups with very different budgets unless the limit is clear and low.
Questions about White Elephant
How many times can a gift be stolen in White Elephant?
The most common rule is that a gift is frozen after its third owner, so it can be stolen twice. Some groups freeze it after one steal to keep things short. Agree on the limit before you start.
Does the first player get another turn?
In most versions, yes. Player one had no chance to steal, so after the last gift is opened they may swap their gift for any unfrozen gift. That swap ends the game.
How long does a White Elephant exchange take?
Allow about two minutes per person. Ten people take around twenty minutes; twenty-five take most of an hour. For large groups, limit steals to one per gift.
What is a good spending limit?
Whatever the invitation says. State one amount for everyone and say whether gifts should be funny, useful or both, so nobody is embarrassed.
Good for ChristmasOffice parties
Written October 8, 2026. Last checked October 8, 2026. How we write these.